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Collaboration is rich, but we’re not there yet…

Published on March 1, 2013 by in Uncategorized

Yesterday, I was at ID’péro, a cool event from ID-Campus in Liège. I was given 10 minutes to talk about my improv stuff, while 3 other speakers were going to have it about Agile (Nicolas from Belighted), Business Model Canvas (Dominique Siblet) and Teleworking (Loic and Vincenzo from The Smart Company)… We were introduced by University of Liège’s recteur, Bernard Rentier, which was quite an honour for such an “alternative” event. The evening helped me elborate a bit on my vision so I wanted to frame it here again so I don’t loose it… The future will be collaborative. Well it seems. Collaborative economy, collaborative design, even collaborative competition… Open Source, Open Data, Open Spaces… Co-working, co-cooking, co-driving, co-everything. Many companies are now focusing all innovation efforts on collaborative initiatives. Many projects are now running agile methodologies (of which core values are about collaboration, with peers and clients), running lots of collaborative creativity techniques to

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Improv as Agile Technique at XP Days Benelux

Published on February 26, 2013 by in Demos

Here is a nice video from running my tutorial at XP dyas in Benelux. The attendees are all Agile gurus, so I was happy to see that they really loved it, and that they were good at it. Indeed, as far as I claim that this is a good metaphor to agile design, if agile gurus were not good at it, we would either have fake gurus either a wrong metaphor, indeed. Well, here is a nice little video shot by a participant during an improv dedicated to the (now famous) car-sharing example. At around 80 seconds you see them inventing a brilliant security feature for such systems: use the camera of your phone to check that the people who will pick you up are somehow safe. After two or three years using this example, I never had that idea, and they just invented this in a brilliant improvisation after no more than 60 minutes

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Improv to invent and represent scenarios for Requirements: Video

Published on April 4, 2012 by in Demos, My papers

During the 2ndInternational Workshop on Creativity in Requirements Engineering (CREARE’12, Essen, Germany), we showcased how improv can be used as an experience-based design technique. Better than words, the video: In the related paper we present the expected strengths of using improv as a design technique in RE: Improv supports collaborative creativity: improv as we use it can be seen as mechanism to create novel, unexpected stories from diverging raw material, and adapts well to stakeholders groups. Interaction between players, and between the audience and the players, is key to improv. Improv is quick and cheap: given the cost of N people locked in a meeting room, improv’s immediacy makes it a very cheap tool compared to other slower techniques. Improv is flexible: the lack of fixed recording media makes it for a total flexibility, while video recording and a-posteriori editing remains possible. Improv is intuition-based: improv taps into your intuition to build stories. This neglected

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Improv as Mini-Tutorial @ RCIS’12

Published on February 10, 2012 by in Demos, slider

Creativity and Collaboration are recognized as important challenges by the Information Systems community. And Improvisation is seen as a state-of-the-art potential solution. How can I tell ? Well, our mini-tutorial, “Improvisational Theater for Information Systems: Breathing Collaboration and Creativity into your Developments” has been invited at RCIS’12, the 6th international conference on Research Challenges in Information Science, to be held in May, in Valencia, Spain. This time it’s closer than RE’10, in Sydney (see post). The outline of the tutorial illustrates what can be done in 90 minutes, the real minimum for a discovery of what improv can do for creativity and collaboration in development teams. Outline of the tutorial 1) Introduction (10’): We first briefly define creativity, motivate the need for it, and then expose some theoretical bases that establish the link between improv and creativity. 2) Awareness exercise (10’): This first exercise will raise group awareness and open people’s mind for the remainder

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Defining YOUR creativity

Published on January 13, 2012 by in My papers

The word “creativity” is used widely in business and academia, but its meaning may differ greatly depending on context. This may cause confusion in the minds of people who have to determine which kinds of creativity are relevant to their project and which creativity tools to use. So we tried to understand why and how the meaning of the word “creativity” varies, and study the impacts of these variations on how complex socio-technical systems are designed. As a result we derived a framework for understanding the precise local meaning of creativity used in a specific context, before deciding on the adequate support for it. Consider, for example, that at the kick-off meeting of a new development project, the sponsor emphasised the importance of creativity. Now, as the manager on this project, you feel in trouble: are you supposed to get together in a funny workshop using sticky notes? Or are you supposed to use new

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Improv for Engineers: mini-tutorial in Sydney

Published on January 13, 2012 by in Demos

We were invited to showcast our improv-based techniques a the Requirements Engineering 2010 Conference in Sydney. Despite the very hard circumstances (video filming you, scientists colleagues watching you), 10 brave volunteers played the game. And played it very well. Thanks to them.

 
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